Generic Source Events
- Refer back to Game Events (Source) for more events.
These should apply to all Source engine games. It is taken from the Orange Box resource\gameevents.res list.
team_info
Note: Info about team
| Name: | team_info | ||||||
| Structure: |
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team_score
Note: Team score changed
Note: This is not called in Counter-Strike: Source
| Name: | team_info | ||||||
| Structure: |
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teamplay_broadcast_audio
Note: emits a sound to everyone on a team. (OB Only)
| Name: | teamplay_broadcast_audio | ||||||
| Structure: |
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player_team
Note: A player changed his team
| Name: | player_team | |||||||||||||||||||||
| Structure: |
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player_class
Note: A player changed his class
| Name: | player_class | ||||||
| Structure: |
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player_death
Note: A player has died
| Name: | player_death | ||||||
| Structure: |
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player_hurt
Note: A player was hurt
| Name: | player_hurt | |||||||||
| Structure: |
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player_chat
Note: A public player chat
| Name: | player_chat | |||||||||
| Structure: |
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player_score
Note: Player's scores changed
| Name: | player_score | ||||||||||||
| Structure: |
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player_spawn
Note: Player spawned in game
| Name: | player_spawn | |||
| Structure: |
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player_shoot
Note: Player shot his weapon
| Name: | player_shoot | |||||||||
| Structure: |
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player_use
Note: When a player uses an option
| Name: | player_use | ||||||
| Structure: |
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player_changename
Note: Player changed name
| Name: | player_changename | |||||||||
| Structure: |
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game_init
Note: Sent when a new game is started (OB only)
game_newmap
Note: Sent when new map is completely loaded
| Name: | game_newmap | |||
| Structure: |
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game_start
Note: A new game starts
| Name: | game_start | ||||||||||||
| Structure: |
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game_end
Note: A game ended
| Name: | game_end | |||
| Structure: |
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round_start
Note: The round started
| Name: | round_start | |||||||||
| Structure: |
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round_end
Note: The round ended
| Name: | round_end | |||||||||
| Structure: |
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game_message
Note: A message sent by game logic to everyone
| Name: | game_message | ||||||
| Structure: |
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break_breakable
Note: A breakable (func_break) is broken.
| Name: | break_breakable | |||||||||
| Structure: |
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break_prop
Note: A breakable prop is broken.
| Name: | break_prop | ||||||
| Structure: |
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entity_killed
Note: An entity has been killed (OB only)
| Name: | entity_killed | ||||||||||||
| Structure: |
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bonus_updated
Note: ??? (OB only)
| Name: | bonus_updated | ||||||||||||
| Structure: |
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achievement_event
Note: A player has received an achievement (OB only)
| Name: | achievement_earned | |||||||||
| Structure: |
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achievement_increment
Note: Sent whenever an achievement that's tracked on the HUD increases (OB only)
| Name: | achievement_increment | |||||||||
| Structure: |
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physgun_pickup
Note: Player picked up a physgun (OB only)
| Name: | physgun_pickup | |||
| Structure: |
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flare_ignite_npc
Note: A flare has ignited a NPC (OB only)
| Name: | flare_ignite_npc | |||
| Structure: |
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helicopter_grenade_punt_miss
Note: ??? (OB only)
user_data_downloaded
Note: Fired when achievements/stats are downloaded from Steam or XBOX Live (OB only)
ragdoll_dissolved
Note: A ragdoll has dissolved (OB only)
| Name: | ragdoll_dissolved | |||
| Structure: |
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hltv_changed_mode
Note: ??? (OB only)
| Name: | hltv_changed_mode | |||||||||
| Structure: |
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hltv_changed_target
Note: ??? (OB only)
| Name: | hltv_changed_target | |||||||||
| Structure: |
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vote_ended
Note: Not currently implemented. See VotePass and VoteFailed UserMessages instead. (OB only)
vote_started
Note: Currently unused. See the VoteStart UserMessage instead. (OB only)
| Name: | vote_started | ||||||||||||
| Structure: |
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vote_changed
Note: Currently unused. (OB only)
| Name: | vote_changed | ||||||||||||||||||
| Structure: |
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vote_passed
Note: Currently unused. See the VotePass UserMessage instead. (OB only)
| Name: | vote_passed | |||||||||
| Structure: |
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vote_failed
Note: Currently unused. See the VoteFailed UserMessage instead. (OB only)
| Name: | vote_failed | |||
| Structure: |
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vote_cast
Note: Sent to all players when a player chooses a vote option (or more specifically, the server receives a vote command) (OB only)
| Name: | vote_cast | |||||||||
| Structure: |
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vote_options
Note: Sent to players before VoteStart UserMessage to populate choices for a multiple choice vote (OB only)
| Name: | vote_options | ||||||||||||||||||
| Structure: |
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replay_saved
Note: ??? (OB only)
entered_performance_mode
Note: ??? (OB only)
browse_replays
Note: ??? (OB only)
replay_youtube_stats
Note: ??? (OB only)
| Name: | replay_youtube_stats | |||||||||
| Structure: |
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inventory_updated
Note: ??? (OB only)
cart_updated
Note: ??? (OB only)
store_pricesheet_updated
Note: ??? (OB only)
gc_connected
Note: ??? (OB only)
item_schema_initialized
Note: ??? (OB only)